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It was originally designed as a game asset storage format[1], wasn’t it? Which is why the reference implementation assumes trusted input by default[2], for exam
by mananaysiempre 5y ago
It was originally designed as a game asset storage format[1], wasn’t it? Which is why the reference implementation assumes trusted input by default[2], for example, unlike Protobufs, Cap’n Proto, or SBE.
[1] https://opensource.googleblog.com/2014/06/flatbuffers-memory-efficient.html https://opensource.googleblog.com/2014/06/flatbuffers-memory...
[2] https://google.github.io/flatbuffers/flatbuffers_guide_use_cpp.html#autotoc_md50 https://google.github.io/flatbuffers/flatbuffers_guide_use_c...