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> you can store game state on the chain At great expense, yes. Back in 2017, it cost approximately $76,000 per gigabyte to store data directly on Ethereum: ht
by DaiPlusPlus 5y ago
> you can store game state on the chain
At great expense, yes.
Back in 2017, it cost approximately $76,000 per gigabyte to store data directly on Ethereum: https://ethereum.stackexchange.com/a/896/17413 https://ethereum.stackexchange.com/a/896/17413 Now it's multiples of that (i.e. millions of USD per gigabyte).
Of course, that's fine, because Ethereum is not meant to be a data-store, that's where IPFS and FileCoin come in (with their own "proof-of-storage" scheme to sister Bitcoin's world-destroying Proof-of-Work). IPFS should cost less than 1USD per gigabyte while reads are "free" - though I'm unsure how well this will scale over-time. Also, AFAIK, IPFS isn't immutable/append-only storage.