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Blender as a tool is very far from CAD-ey, in the sense that precision work - this should be 120 mm and that should be 1.41 times this - is not really a support
by semi-extrinsic 5y ago
Blender as a tool is very far from CAD-ey, in the sense that precision work - this should be 120 mm and that should be 1.41 times this - is not really a supported workflow. There isn't even a constraint solver in Blender.
You can make Blender work as a CAD-ish tool with practice and self-discipline and lots of keyboard shortcuts. But e.g. Fusion360 or even SketchUp is what a CAD-oriented workflow feels like. There is a big difference.
Haven't tried this yet, but I expect it to retain enough of the CAD-oriented approach that the workflow still feels quite different from Blender.
- ur-whale 5y ago> There isn't even a constraint solver in Blender. Not 100% correct. There are a number of add-ons that do this. I even think someone managed to hook-up the solvespace engine in a blender add-on There are also a whole slew of add-ons that can make Blender more CAD-friendly. However, you are correct, this is not the primary intent of Blender.