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I'm not typically against developers monetizing apps that have been free in the past, but I take an exception in this case. The key to Growl's success was the f
by shinratdr 15y ago
I'm not typically against developers monetizing apps that have been free in the past, but I take an exception in this case. The key to Growl's success was the fact that it was free and installed by many 3rd party apps. I have little doubt that Growl 1.3 won't even come close to reaching the same user base size as Growl 1.2.2.