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For me, the "sweet spot" between "tools for kids" and "real" tools is Pico-8. It uses a "real" language (Lua), but the graphics interface is much easier to gr
by tombert 5y ago
For me, the "sweet spot" between "tools for kids" and "real" tools is Pico-8. It uses a "real" language (Lua), but the graphics interface is much easier to grok than mucking about with shaders and whatnot. To me, it doesn't feel like a toy, it just feels like a simpler tool.
It's the tool that I use whenever I try teaching kids to program.