3 ms·
JITs can sometimes be faster than compiled binaries because they have runtime information, but realistically it's probably because Mojang has had years and year
by adtac 5y ago
JITs can sometimes be faster than compiled binaries because they have runtime information, but realistically it's probably because Mojang has had years and years to optimise.
- kaba0 5y agoAlso, they are two completely different games, there is absolutely no point in comparing them. A single game feature difference can render the comparison meaningless.
- pjmlp 5y agoAlso if properly configured, at least on Java/.NET worlds, they can be cached between runs, thus they eventually get tuned to the optimal maximum.