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Hi! I'm the Liblast project lead :) We've have been bundling Godot binaries, but that's already been cleaned up. We're hosting the currently used builds on a V
by unfa 5y ago
Hi! I'm the Liblast project lead :)
We've have been bundling Godot binaries, but that's already been cleaned up.
We're hosting the currently used builds on a VPS now, you can get the current one by running the `download.sh` script in `Godot` subfolder in the repo. This lets the Liblast team easily update the editor and stay in sync.
Unless you're talking about something different? :)