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> I could do pretty much everything I needed using ffmpeg (compiled with a customized configuration), video.js running a handful of custom plugins and some othe
by technobabbler 5y ago
> I could do pretty much everything I needed using ffmpeg (compiled with a customized configuration), video.js running a handful of custom plugins and some other pieces of open source software.
This. That's so many points separate points of failure, and doesn't that mean you have to get a dev involved (or have an in-house automated video pipeline) anytime someone wants to post or update a video? Maybe we just have different thresholds of "complexity". I try to keep clients away from unnecessarily bespoke tools, and keep them on simple GUIs supported by proper vendors... but that's just in my sphere of work. In bigger teams it might make sense to in-house more stuff.