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> People who ask for an easy mode are missing the point entirely. In the original Dark Souls, the giants in Lost Izalith respawned on bonfires. This was frustr
by UncleMeat 5y ago
> People who ask for an easy mode are missing the point entirely.
In the original Dark Souls, the giants in Lost Izalith respawned on bonfires. This was frustrating and dumb and was changed with a patch. But I bought the xbox version and didn't get the patch. I stopped in Lost Izalith in large part because killing those giants over and over was tedious and frustrating as all get out. Would it have been wrong of me to say "I would have had more fun if that area had been easier and I'd been able to challenge myself with the bosses?"
Or imagine an extreme example. Dark Souls gives you hard modes on repeat attempts. So clearly there is a difficulty scaling. Imagine if instead everything was balanced on the first attempt like it is on the 10th. Or imagine if people were forced to complete a SL1 playthrough because level ups were removed? Would somebody then be wrong in asking for an easy mode that was equivalent to the game that was released in real life?