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Oh, nice find. And that just cements my feelings that this book should have been weeded years ago: * The author conflates the NES with all "home game systems".
by duskwuff 5y ago
Oh, nice find. And that just cements my feelings that this book should have been weeded years ago:
* The author conflates the NES with all "home game systems". An entire chapter titled "how it works" describes the NES (in very broad terms) without ever acknowledging the existence of other game systems -- not even the SNES, which came out six years before the book was published.
* There are some unforced technical errors in the book, like claiming that a device called a "synthesizer" is used to "translate [sounds] into computer codes", or that "with an RGB monitor, the signals go straight from the CPU to the screen". This is not a carefully researched and written book. It's an author's quick swing at "kids like video games, we should write a book about those".
* Despite what you might assume from the excerpt, the book does not actually provide any actionable information about game programming. The BASIC snippet seen on the web site is only used to motivate a claim that games contain "lots and lots of commands", not to suggest that the reader can program a game.