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Ah, should have read the docs, thanks! It occurred to me after I posted that this is similar in a way to molecular dynamics simulations, which are essentially
by gilleain 5y ago
Ah, should have read the docs, thanks!
It occurred to me after I posted that this is similar in a way to molecular dynamics simulations, which are essentially constrained sets of points (constraints like atoms have to be within a certain distance range or angle/torsion).
In those you use techniques like gradient descent (similar to Newton's method it seems) and forcefields and so on. I guess it's all numerical optimization in the end.