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I really like Godot and I've been working on a small 3D game project using it. I'm not biased towards any game engine but whenever I attempted to learn Unity I'
by gundamdoubleO 5y ago
I really like Godot and I've been working on a small 3D game project using it. I'm not biased towards any game engine but whenever I attempted to learn Unity I'd find something that put me off which demotivated me. The UI, for example, is a huge turn off, I think it's straight up ugly and a poor user experience. The engine also doesn't get the best support on Linux (at least it didn't when I tried it last).
So while I find Godot a little more constrained than Unity I much prefer it. The UI is better (although I wouldn't call it perfect by any means) and it's very easy to work with on a small project with it. Once I got familiar with the key concepts of the engine like Scenes I didn't find myself reaching for documentation or tutorials as much compared to Unity.
That said, the community for Unity is massive in comparison. If you have a very specific problem or want to implement something niche into your game you'll find a Unity example for it much more often than in Godot.
- mhh__ 5y agoI didn't mind the result when I would actually build things but getting to that result in Godot was utterly obtuse.
- TruthWillHurt 5y agoI find the Unity UI very convenient and simple (compared to Unreal), and I develop on Linux, for Linux without a hitch.
- seba_dos1 5y ago> (compared to Unreal) Well, I don't think a lot of people is going to dispute that ;]
- plafl 5y agoWhat is your setup? Because I'm using Fedora and installed Unity because I was curious and deleted it after having problems (I don't remember the error though).
- TruthWillHurt 5y agoUsed it on Ubuntu and Mint, 18 & 19. Installed via Unity Hub downloaded as an appimage. I can't find the download link apart for this one - https://forum.unity.com/threads/unity-hub-v-1-0-0-is-now-available.555547/ https://forum.unity.com/threads/unity-hub-v-1-0-0-is-now-ava...
- bodge5000 5y agoFirst class Linux support is what initially drew me to Godot. I still use Windows, but I'm trying to cut away as much as I can that ties me to it, and Unity was the biggest of the lot.