4 ms·
>Fortnite is its own evil. They only show an extremely small fraction of the items available each day, They're skins. They have no in-game effect. If your need
by nemothekid 5y ago
>Fortnite is its own evil. They only show an extremely small fraction of the items available each day,
They're skins. They have no in-game effect. If your need for social validation is so great that you would spend your life savings on skins then that should be a personal problem. Unlike lootboxes, the transactions is clear as day and there's no gambling aspect. I wouldn't call Nike evil because they refuse to re-release Jordan 1s.
- Lascaille 5y ago>They're skins. They have no in-game effect. This is true in exactly the sense that the brand and type of sneakers you wear has no-in school effect.
- tragictrash 5y agoThere's a huge difference between the two. Shoes and shoe culture can matter a huge amount to some people. Skins aren't really in the same category. Skins literally do nothing, and don't have the same value or impact on a person's identity or social standing. Shoes do. Not to me, but some people do care.
- Lascaille 5y agoIt may surprise you to know that there's a similar culture that revolves around skins. That's why people buy them and trade them. I don't know a lot about it and it isn't as clearly visible as sneaker culture but I know it exists, because I used to play that game and there were people in various discords and steam chats who were obsessed with skins to the point it was all they could talk about.
- nemothekid 5y agoThis is a "there is no ethical consumption under capitalism" take. Ok, both Nike and Epic are evil; Nike & every other luxury brand should now be banned from any artificial scarcity.
- Lascaille 5y agoThat wasn't really the point I was making. I was making the point that goods which practically affect one's appearance in reality affect more than just one's appearance due to the nature of human personality.