3 ms·
There are a few good options, this def being one of them. Grant Abbitt being another. Blender is software that feels complicated at first because, fundamentall
by runevault 5y ago
There are a few good options, this def being one of them. Grant Abbitt being another.
Blender is software that feels complicated at first because, fundamentally it is doing a complicated thing. But once you start to understand it you cut through all the things that you don't need to worry about because 90% of the time you will be in VERY specific contexts (hard modeling, sculpting, painting, etc) and not worrying about large swaths of the features. But to do everything it needs to do all of those things have to exist.
Being able to learn how to context switch and take advantage of the different workspaces helps a TON. Gotta get used to it though, and it is a big lift. I started messing with Blender off and on a year or so ago and while I'm no master, once I get in my groove I feel like I can move pretty quickly.