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Does that video show the connection used to display that. If not, I'm guessing that example case is either using a lossy data compression or multiple cables ru
by spartanatreyu 5y ago
Does that video show the connection used to display that.
If not, I'm guessing that example case is either using a lossy data compression or multiple cables running to multiple displays.
- faeriechangling 5y agoLossy Data Compression is used on the Pro Display XDR and Apple doesn't seem to lose any sleep over it. DSC is quite good.
- kllrnohj 5y agoThere's also the fact that nearly all content has compression as part of its path to display anyway. Video & images are obvious examples, but also GPUs almost always render to a lossy compressed framebuffer as well. It just saves way too much memory bandwidth not to do. So as long as 'transcoding' from GPU framebuffer compression to DSC is itself a mostly lossless process, there's realistically not even a quality hit from it anyway