4 ms·
Running a program with fixed-rate 60hz (a lot of games) would cause judder. It's the same sort of reason they don't do 150% scaling; you want integer multiples
by notriddle 5y ago
Running a program with fixed-rate 60hz (a lot of games) would cause judder. It's the same sort of reason they don't do 150% scaling; you want integer multiples of the "low-fi" version so that you can upscale without artifacting.
- o_m 5y agoA little Pro Motion would've fixed that