3 ms·
GPU scaling is absolutely not linear in that way. nvidia gave up on that in recent generations as without software support to match, you had situations where do
by Macha 5y ago
GPU scaling is absolutely not linear in that way. nvidia gave up on that in recent generations as without software support to match, you had situations where double 1080s were 95% as fast as one 1080 with worse frame times.
Might be nice for e.g. ML where you can effectively treat them as entirely independent GPUs but for games I would be surprised if this matches a high end GPU.