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I used to work on the Frostbite team at EA and it was quite the train-wreck. Many game teams spent considerable time moving to Frostbite only to fail and go bac
by __turbobrew__ 5y ago
I used to work on the Frostbite team at EA and it was quite the train-wreck. Many game teams spent considerable time moving to Frostbite only to fail and go back to the old game engine, the game teams which managed to move to the frostbite engine were unable to keep up with engine updates and got stuck on old arcane engine versions, the frostbite engine team was split between multiple geolocations and the teams in different locations didn’t get along well and ended up developing silos, and finally there were about a million layers of management in the frostbite team — I heard from old timers that the team used to be much more engineering focused.