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"depends on your objective, doesnt it? " Sure, thats why I said "probably". Anyone who wants the most performance and raw power needs to get to the source. B
by hutzlibu 5y ago
"depends on your objective, doesnt it? "
Sure, thats why I said "probably".
Anyone who wants the most performance and raw power needs to get to the source.
But most people using WebGPU are probably fine with a framework, that hides all the details. Like threejs did for webGL.