3 ms·
Needs to take into consideration acceleration and velocity and correctly model the physics of the bounce / overshoot characteristics. Note that this only works
by iamleppert 5y ago
Needs to take into consideration acceleration and velocity and correctly model the physics of the bounce / overshoot characteristics. Note that this only works and makes sense if you're able to render at a high enough frame rate to make navigation at high speeds possible. I'm not convinced this is a better way to scroll a web page...my Logitech mouse has a scroll wheel that you can click to enable acceleration/velocity scrolling (based on the actual physics of the wheel itself), and the mouse buttons are close to my fingers which matches the analogy of the play/pause etc buttons on the original ipod wheel, without any added UI taking up space on the page.