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In the wise words of GabeN: > “One thing that we have learned is that piracy is not a pricing issue. It’s a service issue,” explained Newell during his time on
by fuckcensorship 5y ago
In the wise words of GabeN:
> “One thing that we have learned is that piracy is not a pricing issue. It’s a service issue,” explained Newell during his time on stage at the Washington Technology Industry Association's (WTIA) Tech NW conference. “The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates.” [1]
[1]: https://www.gamesradar.com/gabe-newell-piracy-issue-service-not-price/ https://www.gamesradar.com/gabe-newell-piracy-issue-service-...
- postalrat 5y agoThen explain all the steam sales.
- conductr 5y agoI feel like steam sales validate this point. Steam provides a better service than downloading warez and cracked games from p2p sites. For many, it's better than visiting a local retail/GameStop and buying the game. It also unlocks a world of indie games that would otherwise be not so easily discovered/attainable. So, people pay.
- postalrat 5y agoI meant to say all big sales steam has. You know, the ones that brought in like 80% of the users since they were getting such a good deal. “One thing that we have learned is that piracy is not a pricing issue. It’s a service issue,” - GabeN Seems like a pricing issue as well as a service issue.
- MAGZine 5y agosure, until you look at the completion% of those games. People are buying things not to play them, but because it's a good deal/easy to do. Many of the games on the sale are acquired and not played.
- shkkmo 5y agoRevenue maximization.
- colinmhayes 5y agoPeople are willing to pay steam $X for a game. If it's not available for that price they just won't play it.