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20% seems way too high to me. I bet if you took a truly random sample, it would be less than 5%. But per app or per developer statistics don't really tell you
by extension 15y ago
20% seems way too high to me. I bet if you took a truly random sample, it would be less than 5%.
But per app or per developer statistics don't really tell you anything except that the app store is saturated with junk. It's just noise, and there is a world of mechanisms to filter it out.
The real interesting stat would be revenue per talent-hours or something, but obviously that is hard to measure objectively.
- rkalla 15y agoI wonder if a (rough enough) algorithm might be to filter all apps in the app store and only analyze apps that have more than 1k downloads then see what the profit split looks like so you (hopefully) filter out brand new apps that you don't care about, or junk apps that have been buried algorithmically by Apple already.