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> holding back wider scale adoption That doesn’t make any sense. Users want a good out of the box experience, which is what they’re getting. Without the Quest
by baby 5y ago
> holding back wider scale adoption
That doesn’t make any sense. Users want a good out of the box experience, which is what they’re getting. Without the Quest there would be no realistic consumer VR development out there. Most people writing these types of comments have never owned or used a Quest.
- mojzu 5y agoI wasn't saying the Quest out of box experience is bad, more that they're holding back wider market adoption through exclusivity deals and throwing up arbitrary walls that may put off potential consumers and competing headset manufacturers who don't have the money Meta/Oculus has to throw around. The markets still relatively small and the cost of entry high, so giving potential customers any reason to buy a console instead is a mistake in the longer term in my opinion (better to have a smaller slice of a much bigger pie), and might make studios less likely to invest their time in making VR games