4 ms·
You might notice that their claim of 98% of canvas contexts being 2d rather than 3d is completely unsourced. The reason is that the bulk is these most likely c
by esperent 5y ago
You might notice that their claim of 98% of canvas contexts being 2d rather than 3d is completely unsourced.
The reason is that the bulk is these most likely come from browser fingerprinting and a big chunk of the remainder is ads. Not something they want to highlight in this blog post.