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Your needs != everyone’s need, I personally couldn’t careless about improving line drawing performance for canvas.
by archerx 5y ago
Your needs != everyone’s need, I personally couldn’t careless about improving line drawing performance for canvas.
- wly_cdgr 5y agoThese aren't my needs particularly. They are just canvas' main good reason for existing, as every other use case is better covered by webgl and/or CSS. Canvas is the Direct2D of the web and development of the API should focus on its unique strength - namely, on being a straightforward high level API for performant rendering of 2D primitives. No one needs garbage API clutter like rounded rectangles. What we need is performance improvements because performance improvements are not a helper function anyone can write themselves in ten minutes.