3 ms·
I just launched Microsoft Teams for Linux on this spinning rust work machine here. It launched a meeting link (letting me into the room) in between 2 and 3 seco
by capitainenemo 5y ago
I just launched Microsoft Teams for Linux on this spinning rust work machine here.
It launched a meeting link (letting me into the room) in between 2 and 3 seconds (one-onethousand two-onethousand)
I last launched Teams on this machine a couple of days ago.
For a "fair" comparison (keep in mind, again, the whole point I was making that RAM dominates these days), I then ran:
sync; echo 3 > /proc/sys/vm/drop_caches
And launched Teams again.
It opened in between 8-10 seconds with ALL OS caching of disc dropped.
I think what you're seeing here is Windows being helped along by SSD making it usable...
It reminds me of the change we made in Hedgewars. We had no idea it was taking 20-30 seconds to launch our gui in Windows since it opened instantaneously in Linux even with all caches flushed. We had to add lazy page loading to get reasonable performance on Windows - it was probably all about NTFS being insanely slow (and maybe crap at laying out data reasonably).
*Edit - I updated my time estimate upwards slightly for teams after testing the flush several times and my own counting skills.
The flush was also a good test of launching firefox, since I did it once between to update nightly, it also opened very quickly post flush. Barely noticeable delay.