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Crypto is easy to avoid "for now". The endgame for crypto is tokenizing everything in some peoples eyes. Video game skins become NFTs that you now "own" inste
by hemloc_io 5y ago
Crypto is easy to avoid "for now".
The endgame for crypto is tokenizing everything in some peoples eyes.
Video game skins become NFTs that you now "own" instead of just being in-game. So you can transfer them around, sell them on composable markets etc.
Assuming things actually get worked out you could see a merging of the digital and physical worlds assets.
If this a good thing, or will even happen who knows.
- Nextgrid 5y agoCrypto is held back by its own stupidity & inefficiency - the system self-regulates well enough. The only thing a blockchain is good for is assets that fully live on the blockchain for which the source of truth is the blockchain itself - like cryptocurrencies. Putting NFTs, video game/metaverse avatars, real-world assets, etc will never work; it's at best a very inconvenient, inefficient database replacement, and at worst a scam.
- arcticbull 5y agoThis is something few have realized. Crypto guarantees can only ever extend to things that are wholly represented on-chain, and that's basically just cryptocurrencies. As soon as the chain reflects the real world it's at the mercy of the correct data being entered, or reality not changing around it. And this means pure cryptocurrencies, backed stablecoins do not offer any of the crypto guarantees either since they are representations of assets held in trust that can be seized. For a system to be trustless, decentralized and permissionless it must be entirely trustless, permissionless and decentralized. It's not a gradient, it's a step function. Once anything creeps in, all guarantees are void.
- stuckkeys 5y agoInteresting take on this. Something to think about.
- arcticbull 5y ago> Video game skins become NFTs that you now "own" instead of just being in-game. This use case actually doesn't make sense if you think about it. Items only make sense in the context of a game, and you trust the game makers to honor it. At that point, there's no incentive for them to actually allow you to port in/port out items. Think about it this way: what good is the BFG from Unreal Tournament in Cooking Mama? Even in related games, guns from Battlefield 2042 in say COD Vanguard? Sounds pretty shit.
- foobar2021 5y agoA more interesting example would be From software issuing a “moonlight sword” nft (maybe for an achievement like 100% elden ring) and various indie devs creating souls-like games choosing to honor it within their game.
- arcticbull 5y agoBut again, not only is that trustful (after all, the "moonlight sword" name, image, etc, are subject to copyright and trademark) if From decides to allow that they can just open an API.
- foobar2021 5y ago“Is thing in wallet” strikes me as much easier to implement then n^2 api integrations across companies. It’d be easier to do the api method via drm platforms like steam at the cost of lock-in to those platforms; cross pc/console access to any item would be far from guaranteed. Outsourcing all of that logic to a centralized (ex google blockchain) or decentralized blockchain and wallet just seems like a more scalable (num of actors not tps) approach with a low barrier for entry for each individual actor. Your comment about “trust” has little to do with the technology. It’s a cross between legal gray areas (which would need to be solved/accepted if this becomes the norm) and dogma surrounding web3. I tend to agree that this isn’t likely to happen unless from software essentially abandoned their ip for some reason. But if that happened, it’d be a cool way for the legacy to live in future games in a way that pays homage to the original creators. It’s a use case that makes much more sense then just copying a random gun from one game to another because there are years of history in the item.
- matheusmoreira 5y agoIt's certainly better than paying companies for "licenses" we don't actually own or digital goods that amount to nothing but bits in their database. With these digital content NFTs, at least we get a real market. I'm not sure whether these things will actually get integrated into video games or how well it's gonna work. It will certainly be interesting to watch this develop.