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I think that's an issues with this medium in general. The utility decreases as the barrier to entry increases. With this title in particular, I'd just as soon s
by seemaze 5y ago
I think that's an issues with this medium in general. The utility decreases as the barrier to entry increases. With this title in particular, I'd just as soon spend my resources (time, energy, money) to GTFO the couch and climb something in Reality™.
As a side thought, can you imagine how boring skydiving in VR would be?
- aronowb14 5y agoI agree, I climb a lot IRL and yep, VR can't come close to touching that experience :). But yeah as far as what VR is good for, there are definitely places where it sings: and where people tend to make a mistake is thinking that it can be a 1-1 with reality and is supposed to replace existing experiences, like climbing or skydiving. I think it's more of a creative medium that will need a really long time to develop (think film, which has had over a century to get its feet under it). Anyway as an example: this video is kind of the inverse of skydiving, (360 camera on a balloon floating into space), but definitely an interesting experience that can't really be replicated on traditional media. https://www.youtube.com/watch?v=pCve1w1GFOs&ab_channel=SeekerVR https://www.youtube.com/watch?v=pCve1w1GFOs&ab_channel=Seeke... Another really interesting one: https://tenderclaws.com/theunderpresents https://tenderclaws.com/theunderpresents