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This is great to hear! I'm an artist and much of my work builds on Canvas2D, it's a simple API and provides a nice balance of features and constraints. I'd lov
by mattdesl 5y ago
This is great to hear! I'm an artist and much of my work builds on Canvas2D, it's a simple API and provides a nice balance of features and constraints.
I'd love to see more development on Canvas2D API and standards. There's a few things that are missing and/or not yet standardized:
- Advanced text metrics and more reliable text loading
- More robust high-resolution rendering, for example using Canvas2D to generate large 300 DPI prints
- More control over line rendering, such as placement on polygons ("inside" / "center" / "outside"), stippling, variable thickness