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> The only exception I can think of is the PS2; PCSX2 can play PS2 games directly from a standard optical drive I'm not sure of anything else directly as easy,
by Nursie 5y ago
> The only exception I can think of is the PS2; PCSX2 can play PS2 games directly from a standard optical drive
I'm not sure of anything else directly as easy, but both the PSP and Wii could be made to rip their own disks, with the appropriate firmware installed, and some PC DVD drives were apparently Wii-disc compatible, but not all.
As you say though, it's extra work even then. I think I would probably buy the game and then download from an internet source, if I wanted to emulate but stay honest.
- Wowfunhappy 5y agoDVD drives that can read Wii discs are super rare, but here's an interesting one—BluRay drives that can PS3 discs are quite common! Unfortunately, ripping them still isn't an easy process. Last time I did this I needed three different programs: A generic ISO creator followed by "PS3 ISO Patcher" and then finally "3k3y ISO Tools". This is an area where I'm actually a bit disappointed in emulator developers—RPCS3 ought to automate this process. I realize they're working for free in their spare time, but... if you're going to say that your software is intended to be used legally, I think you have some responsibility to make that the legal path accessible. > I think I would probably buy the game and then download from an internet source, if I wanted to emulate but stay honest. Sure, and I've done this to, but there's basically zero chance of anyone doing that at a larger scale. What we want is for the level of friction required to acquire and play a legitimate copy of a game in an emulator to be at least somewhat comparable to the effort required to find and download a pirated copy. People who play on real hardware are much more likely than emulator users to track down actual games. I suspect that's because—even though piracy is readily available and quite easy on these consoles—using a real disc can feel a lot more straight forward.
- Nursie 5y ago> What we want is for the level of friction required to acquire and play a legitimate copy of a game in an emulator to be at least semi comparable to the effort required to find and download a pirated rip. Yeah, unfortunately that seems pretty darn unlikely, especially where Nintendo wants to control the experience and make sure people are getting it exactly the way they design it. I can see why they wouldn't - the moment they start selling it like that it's a support nightmare and their perceived quality would probably plummet.
- Wowfunhappy 5y agoOkay, here's another example a la PS3 discs—it so happens that people have figured out how to download Wii U games directly from Nintendo's eShop servers. As in, any game on the eShop. You just need to track down a somewhat-sketchy Java app. What if this capability was built into the official version of Cemu, but (!) with some sort of basic ownership check included? I'd imagine that if it's possible to pull games directly off of Nintendo's servers, there's a good chance it's also possible to query which games an account owns. As far as I know, nobody ever looked into this. There's no interest. If emulator developers want people to use their emulators legally, I think there are some more creative avenues that could be explored. Not in all cases, but at least in some of them.
- crtasm 5y agoEmulator devs don't want to be sued by Nintendo, adding code to acquire games from their servers would be an incredibly risky move even if they were able to check what's owned on an account.
- Wowfunhappy 5y agoIs this substantially different from e.g. Dolphin downloading Virtual Console and WiiWare games? (In Dolphin's case, this works because Dolphin can emulate the Wii Shop channel. You used to be able to make purchases directly in Dolphin, and you can still redownload previously-purchased software.)
- crtasm 5y agoYes because Dolphin is not distributing the rom/code for the Wii Shop channel. Users who decide to emulate it need that + various other things to make it work: "Wii Shop Channel has functionalities that requires proper network certificates extracted from an IOS to work." "Keys from a real Wii are required." "a proper NAND is required." https://wiki.dolphin-emu.org/index.php?title=Wii_Shop_Channel https://wiki.dolphin-emu.org/index.php?title=Wii_Shop_Channe... If Dolphin was distributing any of that they'd be getting a letter from Nintendo.