4 ms·
To me it's the responsiveness of older shooters. No slow self indulgent reload animations. No break in control as an animation plays out as you climb a ladder.
by bennysomething 5y ago
To me it's the responsiveness of older shooters. No slow self indulgent reload animations. No break in control as an animation plays out as you climb a ladder. No or not many cut scenes. No scripted events (never understood modern warfare, it was basically an on rails shooter).
http://i.imgur.com/WOAjM.jpg http://i.imgur.com/WOAjM.jpg
- _carbyau_ 5y agoUbisoft is nightmarish on these stupid animations. Come on! These game push that your character is some special forces, super fit, well coordinated, carrying 5 different weapons - including a bazooka - plus all the other gadgets like night vision goggles, radio, drone etc etc. But if you are under enemy fire and sprint up to a below waist high fence or 3 foot ladder it is a 10 second obstacle rather than a 1 or 2s diveroll. Never again Ubisoft...