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> Some team members output has severely dropped. I've seen people playing video games during work hours for example. Also work and free time has mixed to a poin
by TheKarateKid 5y ago
> Some team members output has severely dropped. I've seen people playing video games during work hours for example. Also work and free time has mixed to a point where people just randomly take hour or two to go skiing or for a walk and routinely just quit at the normal time.
We as humans are not designed to be productive selves 5 days in a row, for 8 hours a day. If I'm not feeling well or having a bad day, I might finish working an hour or two early but make up for it by working overtime another day that week. It doesn't matter that I cut that day short - I wasn't going to be very productive if I wasn't feeling well anyway.
The 9-5, 8 hour work day was designed for PHYSICAL labor during the industrial revolution where output was directly correlated to time. This is not the case anymore. If someone can meet/exceed their responsibilities in 5 hours, why do they need to spend 8 hours just because slower workers need that time? This just punishes efficient workers.
- nextlevelwizard 5y ago>If I'm not feeling well or having a bad day, I might finish working an hour or two early but make up for it by working overtime another day that week. That is no issue. In fact in my company we don't care how long you work per day or when you work. People tell us how many hours they can work per month and they get paid accordingly. Of course the union sets some minimum and maximum numbers we can do, but in essense it is normal to work flexible hours. Even to just take days off and do either longer days or work on a weekend/holiday if that's what you want. Or work hours "into bank" before hand and then take days/hours off. No problem with that. My problem is guys literally working 9-5, expect "lunch break" takes 2-3 hours since they are playing a video game. >If someone can meet/exceed their responsibilities in 5 hours, why do they need to spend 8 hours just because slower workers need that time? This just punishes efficient workers. Except people will always find excuses why it wasn't their fault the feature/release/product didn't ship in time.
- TheKarateKid 5y ago> My problem is guys literally working 9-5, expect "lunch break" takes 2-3 hours since they are playing a video game. You missed the entire point of my comment. If they take 2-3 hour lunch breaks and meet/exceed their company and performance goals, then it shouldn't matter how long they are working. Results matter, not time.