3 ms·
Considering that boss design is essentially "big ol' fat windup, -with a teeny pause to mess with your reaction times- then slamma-jamma into the ground" then i
by jterrys 5y ago
Considering that boss design is essentially "big ol' fat windup, -with a teeny pause to mess with your reaction times- then slamma-jamma into the ground" then it's pretty solvable. I'm playing Elden Ring and some monsters will basically require you to dodge roll once every 5 seconds or so. With very clear and telegraphed attacks.