2 ms·
What? I'm also playing on PS5 and had zero crashes so far (20+ hours). Pop-in, flicker and shimmering? It feels like I'm playing a different game to you.
by algesten 5y ago
What?
I'm also playing on PS5 and had zero crashes so far (20+ hours).
Pop-in, flicker and shimmering? It feels like I'm playing a different game to you.
- cameronh90 5y agoPerhaps there is some sort of issue within the game that's making it render and behave differently for different players. I don't know what to say other than my console works perfectly for every other game and I've never had a console crash before I played ER, or since while playing any other game. The whole console suddenly turns off, I have to yank the power, and when it comes back on it sends an error report to Sony. Suffice to say, I lose my progress. See: * https://www.futuregamereleases.com/2022/02/elden-ring-ps5-crashes/ https://www.futuregamereleases.com/2022/02/elden-ring-ps5-cr... * https://www.reddit.com/r/Eldenring/comments/t102fd/ps5_keeps_crashing_while_playing_elden_ring/ https://www.reddit.com/r/Eldenring/comments/t102fd/ps5_keeps...
- Aeolos 5y agoI have also experienced hard crashes. For some unfathomable reason, the game comes with HDR turned off by default. You need to start / load a save, press start -> system -> video -> enable HDR (you cannot do that in the main menu for some reason). This improves visual fidelity significantly and makes it feel at least like something resembling a PS4-era game. Coming from Horizon: Forbidden West, the graphics of Elden Ring still feel very dated, with low-res shadows & textures, flat lighting, low draw distance and constant frame drops. The UI is also rather clanky - this is the first game in a decade I actually had too look-up instructions for equipping items. Even with that, I find the atmosphere and experience very enjoyable and I'm looking forward to exploring the world in more depth. I also love the lack of artificial level scaling/gating - go unprepared to the wrong spot and you are dead.