3 ms·
Yeah, it's not the game that's difficult. It's having the ability to keep trying it and work it out that's difficult. I think of it like going back in time. Yo
by Accacin 5y ago
Yeah, it's not the game that's difficult. It's having the ability to keep trying it and work it out that's difficult.
I think of it like going back in time. You walk into a boss, you die.
The game says, "Ok, what did you learn from that death"? "Oh, I shouldn't try to dodge backwards from that attack", "Ok, you're back where you started - try again".
In this regard the games feel challenging but very fair. You can fight that boss for two hours straight and you haven't lost anything (other than possibly the souls you dropped). Any death you have is your fault, and you can't blame the game because you lost an item and now you are playing with another weapon or anything like that.