3 ms·
I think the main thing you're missing is the actual game, presentation aside. You touched on controls, but I don't think you've grasped how complex and finely t
by caconym_ 5y ago
I think the main thing you're missing is the actual game, presentation aside. You touched on controls, but I don't think you've grasped how complex and finely tuned the combat sandbox is, or how it enables different styles of play depending on equipment choice. When you're deliberate in your gameplay, it doesn't feel sluggish at all, but if you're just mashing buttons it definitely will.
There's a reason Fromsoft games are so popular, and it's not because they're on the cutting edge of AAA presentation—it's because they're so tightly designed, and in turns challenging and rewarding if you put in the work to engage with them. Most other, superficially similar games feel downright sloppy in comparison.
Unfortunately, engaging with them is a leap of faith on the part of the player, and I can definitely see why some aspects of the presentation would be off-putting.