2 ms·
I like that the extremely challenging bosses can be bypassed, but are still there for those who want it and I think frees FromSoftware to make some bosses even
by wincy 5y ago
I like that the extremely challenging bosses can be bypassed, but are still there for those who want it and I think frees FromSoftware to make some bosses even more challenging.
For example, there’s a spot where 2 of 3 major bosses have to be defeated. The third one is EXTREMELY difficult compared to the other two. Like, not even close. I didn’t have to beat it, having handily dispatched the other two, but I set a personal goal. I then proceeded to spend 4 hours the other night trying to beat it. I got frustrated, I got help from other players, but I just couldn’t progress.
Finally the multiplayer servers went down, and I didn’t want to quit. I started paying attention. I analyzed why I was dying, and adapted a three phase strategy for the different parts of the boss fight. First time, died, second time, died but got it to low health. Third time was the same, then finally the fourth time it all came together in harmony, and I beat the boss. The feeling I got from that was exquisite, like I had EARNED something, even if it’s just some game and mostly a waste of time.
It felt similar to when I used to raid in World of Warcraft, but without the 40+ hour a week commitment.
It’s been years since I’ve felt a sense of accomplishment anywhere close to that because of my professional career. Most of the projects I work on are pretty boring.