3 ms·
I wouldn't say that applies globally however. Plenty of NPCs get locked into sequences of attacks when they have no chance of hitting you, simply because they s
by sk0g 5y ago
I wouldn't say that applies globally however. Plenty of NPCs get locked into sequences of attacks when they have no chance of hitting you, simply because they started an attack sequence.
And that isn't a problem, because these games aren't about smart enemies. They are all about complex enemies that challenge you till you figure them out. It may sound nitpicky, but there is definitely a fine line between them.
Smart enemies are simply not fun to play against. You need to give players that "aha!" moment, when everything clicks and something that was otherwise tormenting you is now doable, all because you figured the mob out. These games are still about power trips, but relying on pattern-finding in addition to just mechanical prowess.
For actually smart enemies, PVP games are the go-to. But those get tiring, and come with their own host of issues.