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The difficulty isn’t particularly high, it’s just high for a mainstream AAA game in the year it was released, and was probably the first time many in the genera
by jquery 5y ago
The difficulty isn’t particularly high, it’s just high for a mainstream AAA game in the year it was released, and was probably the first time many in the generation of Dark Souls encountered actual challenging gameplay. There are much, much more punishing games out there from the mainstream (Ninja Gaiden and Nioh) to Indie (IWBTG and Super Meat Boy).
I think Dark Souls is celebrated less for its difficulty and more for its beautiful world building.
- deltaonefour 5y agoI think it's because the difficulty sits in the right zone where you don't need extraordinary effort to complete it, but you need just the right amount so that you feel accomplished. The world building is icing on the cake, but not the main idea imo.