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With the in-game currency and mandatory Microsoft accounts, unfortunately one can see self-hosted Minecraft Java server development halted as well in foreseeabl
by goblin89 5y ago
With the in-game currency and mandatory Microsoft accounts, unfortunately one can see self-hosted Minecraft Java server development halted as well in foreseeable future. I would not be totally surprised if they have been strategically placing bugs (to ruin the experience for those who bought the game but don’t want to be locked in) already.
- i13e 5y agoWhen you look at some of Microsoft's actions they can seem really solid (for example doing away with Bethesda's launcher, keeping many Bethesda/Mojang/Activison games multi-platform), but if 5 years from now a Microsoft account is required to play Bethesda games and they develop a Microsoft Launcher... No thanks.
- ssully 5y agoThey already have a Microsoft Launcher; the Windows Store or the Xbox app (which is basically just a better UI layer on top of the Windows Store).
- i13e 5y agoYes, I meant more in terms of requiring it in order to play their games (like EA Origin or the Epic Games Launcher). Currently I see Halo Infinite on Steam so it appears that hasn't come to pass
- nix0n 5y agoHalo Infinite on Steam does not currently require any launcher, but other games (GTA V for example) do require launchers even when bought on and launched from Steam. Also, the Xbox app is the only way I know of to do cross-platform voice chat when playing Halo Infinite.
- Shared404 5y ago> unfortunately one can see self-hosted Minecraft Java server development halted as well in foreseeable future. As someone who's an idiot and doesn't know what they're talking about, how hard would it be to make Minetest compatible with Minecraft servers? Edit: I recognize you're talking about 1st party Minecraft server development now, there are 3rd party implementations though, correct? Presumably there would need to be modifications to the Minetest engine, but it seems easier than re-implementing Minecraft from scratch - and would be a great screw you to M$.
- gbear605 5y agoThe official Minecraft code is very well reverse-engineered, so it’d probably be easier to try to update that rather than creating one from scratch or from a different project like Minetest.
- Shared404 5y agoInteresting. I wonder if the presumably more questionable legality would outweigh that or not, though I suppose it could get clean-roomed like WINE or IBM PC's...
- exciteabletom 5y agoIt would take an insane amount of work. Minetest is not remotely close to feature parity with Minecraft.
- anthk 5y agoMinetest has the Dreambuilder mod.
- Shared404 5y agoWhat I'm thinking is that everything already happens on the serverside in Minecraft right? IIRC, even local/singleplayer games start a server on your machine and then the client renders whatever the server tells it too - so it seems like maybe not as much work as it looks on the surface, especially with as well understood as Minecraft's client/server protocol is.