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I think a kind of fencing game would be pretty cool, in which you turn the crank forwards to lunge forwards (maybe you only actually "strike" after a full turn,
by bodge5000 5y ago
I think a kind of fencing game would be pretty cool, in which you turn the crank forwards to lunge forwards (maybe you only actually "strike" after a full turn, and the rest of it is just moving forwards) and jump backwards when you crank backwards. Would be especially cool if it were from the first person perspective (of course something very basic in terms of style, like vector tanks or something)
Really regretting cancelling my preorder now, I wanna make that :(
- nstart 5y agoOh that is very very cool. I think something with the kind of quirky rotoscoped animation like they had in the original prince of Persia games would fit so well on this. Now that I think about it. A remake of the original prince of Persia would be such a joyful experience with the mechanic you thought of.
- bodge5000 5y agoYeh that rotoscoped style could actually work pretty well, might be a bit difficult to do with the 1-bit screen, but I think its certainly doable. I think in general the most interesting games will be the ones that don't actually use the crank as a crank if you know what I mean. Like analog sticks are used for movement, they arent used to operate an in game equivalent of an analog stick.