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This assumes you only care about money and don't care about creative control and the satisfaction of running your own business. For a lot of indie developers ma
by Impossible 15y ago
This assumes you only care about money and don't care about creative control and the satisfaction of running your own business. For a lot of indie developers making equal to or slightly less than they would as a salaried developer is doing well, even if you don't have a massive hit that makes $1M+.
- ido 15y agoI'm making half of what I did when working as a "hired gun". I consider this wildly successful - I get to work on my games (which I would have done for free anyway) and earn enough to pay the bills.
- Woost 15y agoI admit that's the way I phrased it, but I meant to say "Why iOS when you have other avenues if you want to work on your own thing?" In other words, iOS seems to be a very bad choice for someone who wants to make money, when you could do a, say, SAAS web app, or a traditional app. Sure, you probably won't START making the same money as a traditional job with those, but the cap is much higher.