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Apparently the Arduboy is based on the ATmega328. Is writing code in C/C++/Rust fast enough to write full-motion graphically/logically complex (if graphical com
by nyanpasu64 5y ago
Apparently the Arduboy is based on the ATmega328. Is writing code in C/C++/Rust fast enough to write full-motion graphically/logically complex (if graphical complexity is even possible on a small display) games on the system, or do you need to implement large chunks in assembly code?