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> Part of the usefulness of the guide might be to dissuade people from even trying, by showing them how hard language design is. That is a bad thing. Going dee
by jakelazaroff 5y ago
> Part of the usefulness of the guide might be to dissuade people from even trying, by showing them how hard language design is.
That is a bad thing. Going deep in any domain is hard; the thing to do is make the on-ramp gentler so more people can try it out, not make it steeper to discourage new learners.
If someone wants to start making games, we tell them to start off by cloning Pong or Breakout. We don’t say “be careful, here’s the long list of topics you’ll need to understand before you can make Fortnite.”