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True about the working from home, but in my job at least I have a major problem if my internet is down. I basically have to pack up and work somewhere else or t
by GekkePrutser 5y ago
True about the working from home, but in my job at least I have a major problem if my internet is down. I basically have to pack up and work somewhere else or take time off or whatever. However I actually don't because I got my own 4G backup :) During the first lockdown I worked off it for 2 weeks! Because my provider was also very difficult about sending an engineer out..
I don't work on a VDI myself, but the users tell me (privately) it works fine for them. We do have servers in the same building though (in fact on the same floor as the callcenter). But yeah I could imagine Azure Virtual Desktop has more latency issues due to being cloud based.
I agree on the call home privacy issues also, but I'm not envisioning this for personal use. I want to run all my stuff locally too, but my work has totally embraced office 365 so all their stuff is with Microsoft anyway. Which means Microsoft owns it because M365 does not do any kind of end 2 end encryption (unless you pay them a fortune for AIP). And all my work systems are on an isolated VLAN at home.
One thing that a cloud service can provide is high peak performance. Of course it needs to be dimensioned for good performance and this is also a major pitfall with local VDI solutions. Often a server is dimensioned pretty much OK for the initial load, but then more and more users are added and management is reluctant to invest more in the servers... Luckily we were able to avoid that pitfall at work. We have 32GB of dedicated RAM per user in fact, and I believe 1 Xeon core.
By the way I never really understood the benefit of > 120Hz monitors.. I prefer having lots of pixels (currently 4K @ 24") for sharpness but the smoothness doesn't really bother me. But it's a matter of preference of course.
- faeriechangling 5y agoWell the benefit is most obvious for a competitive video gamer. Lets say they're having a sniper battle in a video game, the first to click will kill the other player. Somebody with a 60hz monitor might have to wait 17ms for the enemies image to render on screen so they can react. Somebody with a 240hz monitor might only have to wait 4ms. When reaction times in a competitive game are around 150 to 200ms that's a pretty large swing. See this: https://www.youtube.com/watch?v=OX31kZbAXsA https://www.youtube.com/watch?v=OX31kZbAXsA This article is also interesting: https://danluu.com/input-lag/ https://danluu.com/input-lag/. Beyond that, I think latency has a significant performance impact on many human tasks, I know that humans in videoconferencing can detect extremely small differences in latency. Higher refresh rate I think outside of latency benefits does allow some things to be more easily perceived like text in motion which normally blurs.