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I'm not sure if this is related but... I remember when the PS3 was first shown at E3 many years ago, one of the big selling points that Sony was advertising wa
by seanalltogether 15y ago
I'm not sure if this is related but...
I remember when the PS3 was first shown at E3 many years ago, one of the big selling points that Sony was advertising was how difficult it was to program for it. They happily extolled the fact that it would be a 10 year platform because that's how long it would take programmers to learn how to program for it.
Meanwhile, some big 3D devs like John Carmack were talking about how nice it was to develop for the XBox 360 because everything felt so familiar and MS already had a mature toolset available for people to use.
I don't know if this dichotomy is a reflection of the blog post or more a reflection of the games industry at that time.
- kazuya 15y ago> I remember when the PS3 was first shown at E3 many years ago, one of the big selling points that Sony was advertising was how difficult it was to program for it. I'm pretty surprised to hear that, as we have always been working hard to make the SDK easier for game devs. Do you remember who said that?
- seanalltogether 15y agoLooking back I believe it was Ken Kutaragi that said it, so in hindsight maybe it wasn't entirely true since he was known for saying pretty wild things.
- pyre 15y agoCould easily have been a failed attempt to pimp how 'forward thinking' and new the Cell core technology was. "We're so ahead of the curve that it will take years for people to fully understand it."
- rmc 15y agoI'm much more inclined to believe that this is a case of the marketing department stretching the truth to promote their product. That happens everywhere.