4 ms·
The Warhammer MMO was very close on a number of these key fronts - especially style and good gameplay feel. It just failed for other reasons, notably the large
by BeefWellington 5y ago
The Warhammer MMO was very close on a number of these key fronts - especially style and good gameplay feel.
It just failed for other reasons, notably the large overlap among people playing it and WoW deciding WoW was a better way to continue their time sink since they'd already invested, and the end-game content wasn't there at launch the way people expected it to be.
Interestingly, Blizzard did copy some of the key concepts from it for later expansions of World of Warcraft (open world "join in" style events / boss fights, to name one).