2 ms·
The term for this is "conveyor belt content". And yes, this took off in WotLK, probably in big part due to the achievement system. Why? This replaced player age
by jmyeet 5y ago
The term for this is "conveyor belt content". And yes, this took off in WotLK, probably in big part due to the achievement system. Why? This replaced player agency in determining content with a Blizzard-supplied checklist and the effects of this flowed on to map design (IMHO).
- Xelbair 5y agoIt was also around that time that i think the Blizzard's internal policy changed. Before to that they were creating a game, and balancing it in vacuum. Afterwards they went for designing metagame - picking how player should play. It was more egregious in their newer games though - especially in diablo3(where Blizzard literally makes builds in form of armor sets) and overwatch.