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When you're done playing, I recommend watching this video: https://www.youtube.com/watch?v=KZokQov_aH0 https://www.youtube.com/watch?v=KZokQov_aH0 Games are pa
by Jach 5y ago
When you're done playing, I recommend watching this video: https://www.youtube.com/watch?v=KZokQov_aH0 https://www.youtube.com/watch?v=KZokQov_aH0
Games are part art, what's more to understand?
There's some fun image out there I can't exactly recall, but it's basically of an interview with some game devs, and one of them saying something like "We wanted to have a pot with flowers on the table here, and when you come back to this room later, the color of the flowers changes. No gameplay consequences. But we cut it for time. Why did we want it? Because we thought it'd be cool."
But in a lot of games there's tons of stuff like that which doesn't get cut. Gamedev is full of those "because it'd be cool" or other vague artistic reasons (as opposed to business reasons or researched game testing reasons) for something to be there, or something to be polished well beyond reason.