4 ms·
There were better games at the time, it was riding on the success and lore of the Warcraft series. People who were not into MMORPGs at the time were all of a s
by philliphaydon 5y ago
There were better games at the time, it was riding on the success and lore of the Warcraft series.
People who were not into MMORPGs at the time were all of a sudden excited because it was Warcraft.
- brailsafe 5y agoThere were other games at the time, that may have been better at some things, but probably not better at what it aimed to be good at. WoW certainly wasn't a better RTS than the Warcraft games before it, but those are just different games. WoW was probably the best game out there in a category defined as an immersive online multiplayer game world with actual game and roleplaying elements. I was excited about WoW because it was the most immersive game experience I'd played since final fantasy, but with everyone else playing in the same world for no explicitly stated reason. If you think it rose to the popularity it did because previous rts/roleplayers were just continuing their love for the franchise, you're missing the rest of the picture. I would be curious though if you have anything specific in mind that beats my claim
- philliphaydon 5y ago> I was excited about WoW because it was the most immersive game experience In what way was it immersive for you? Not saying it's not immersive, but I didn't find it immersive. I played on release for the free month, hit lvl 60 and sold my account for ~$750. But at the time there was no end-game, liniar progression, once you level there's no need to go back to other area's, etc. So it was quite boring. But I know people who have played since day 1 till now who swear by it. I started with Ultima Onine, tried EQ, Lineage / Lineage II, AC, DAoC. But while alot of people during those days played SNES/N64, or games on PC like War Craft, Counter Strike, AOE/AOC. Me playing UO and such I was a 'computer geek' etc, but when WoW landed all of a sudden it was cool to play WoW, people who didn't even know MMORPGs were all of a sudden talking about upcoming WoW game. At the time I didn't understand because gameplay was much more immersive in other games, but they didn't want to play any of the games I played. I think WoW got alot right to get people into the game even tho they are things I don't like. The hand-holding, bound items, and questing system. But WoW success was definitely not because it was a good game. It got better over time and became great, till it ended up being terrible again. But on release it wasn't good.
- enra 5y ago> I played on release for the free month, hit lvl 60 and sold my account for ~$750. Might be the fact that you just power leveled through it. I played UO and remember when starting on WoW it felt "dumb". Like people or monsters didn't steal your items when you died like in UO. In UO that mechanic would make me very careful to venture outside of cities but also lead to interesting situations when some random monster steals your stuff and you need to go back to find hunt it later. But in the end, it also meant that in WoW I could focus on the adventure and not worry about someone stealing my stuff. I think WoW did well by simplifying the mechanics and having more developed storyline which then helped people immerse in it more approachable or enjoyable way. I even read the lore on the internet and the books later, and I think all of that added more. I always enjoyed the questing and adventuring to new places the most, not that much about trying to min-max every aspect of the process.
- philliphaydon 5y ago> Like people or monsters didn't steal your items when you died like in UO. In UO that mechanic would make me very careful to venture outside of cities but also lead to interesting situations when some random monster steals your stuff and you need to go back to find hunt it later. But in the end, it also meant that in WoW I could focus on the adventure and not worry about someone stealing my stuff. I miss this aspect of UO. Full loot PVP was fun, especially when you would get cheap gear and go ganking with people. One time on a shard (Novus Opiate) there was a ~50+ vs ~50+ blue vs red war for a few hours where we opened portals to the PVP towns and ran in ganking all the reds and they were ganking us. Lots of fun those days. I missed the PVP because in WoW there was no loss and so no one really cared to try run or fight back, the only loss was exp so they sometimes just stood there let you kill them. It's one of the reasons I rushed 60 was to do PVP but then PVP didn't really exist. I played the full 30 days and had 2 characters, 1 max and the other I was trying to do all the side quests and I stopped at like lvl 40 cos I just got bored of repeating the same sort of quest over and over in different zones, kill this, collect that, talk to X.
- mhink 5y ago